First check the file type
Sims 3 downloads come in two formats, and each one installs a different way.
| File | What it usually is | Where it goes | How to remove it |
|---|---|---|---|
.package | Script mods such as NRaas, tuning mods, default replacements, most CC | Documents\Electronic Arts\The Sims 3\Mods\Packages | Delete the file |
.sims3pack | Clothes, objects, lots, Sims and worlds made for the launcher | Documents\Electronic Arts\The Sims 3\Downloads, then installed by the launcher | Uninstall it in the launcher's Installed Content tab |
.zip, .rar, .7z | An archive that holds one of the two above | Nowhere. Extract it first |
The game cannot read archives. If a mod still does nothing after you copied it in, check that you copied the file from inside the archive and not the archive itself.
Install a .package mod
- Close the game and the launcher.
- Open
Documents\Electronic Arts\The Sims 3. This is the folder with yourSaves, not the install folder in Program Files. - If there is no
Modsfolder yet, set it up once: aModsfolder holding aPackagesfolder, anOverridesfolder and aResource.cfgfile. The Mods folder page has the exact file contents and two ready-made downloads. - Extract the download and copy only the
.packagefile intoMods\Packages. Subfolders such asPackages\NRaasare fine. - Delete the cache files listed below.
- Start the game. NRaas says a pop-up lists the script mods it loaded. Tuning mods, sliders, skins, clothes and objects never appear in that list, so check those in the game itself.
Use Overrides only when a creator tells you to. NRaas's install page says every other .package belongs in Packages. Never keep two copies of the same mod: NRaas warns the result is unpredictable.
Install a .sims3pack file
- Double-click the
.sims3packfile. The launcher opens and installs it. You can also copy the file intoDocuments\Electronic Arts\The Sims 3\Downloadsand install it from the launcher's Downloads tab. - Check the launcher's Installed Content tab. If Run without custom content is ticked there, untick it, or nothing you installed will load.
- Start the game.
Launcher content is stored in the DCCache folder, so do not empty that folder when you clean caches. To look inside a .sims3pack before installing it, CUSTARD on Mod The Sims opens the file and flags corrupted items. Script mods are never .sims3pack files.
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No Mods folder. Bring your Sims 3 family.
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Import my Sims 3 family →Delete the caches every time
With the game closed, delete these files in Documents\Electronic Arts\The Sims 3. EA Help says they are safe to remove and the game makes them again.
CASPartCache.packagecompositorCache.packagescriptCache.packagesimCompositorCache.packagesocialCache.package, if you have Showtime (NRaas lists this one)
If something still looks wrong, EA Help's next step is to delete the files inside Thumbnails, then the files inside WorldCaches.
EA app, Steam and Mac
| Version | What changes |
|---|---|
| EA app (Windows) | Nothing in the steps above. The Mods folder is in Documents for every Windows version |
| Steam | Same Mods folder. Only engine patches differ: files such as Sims3SettingsSetter.asi go in Steam\steamapps\common\The Sims 3\Game\Bin |
| Mac | Same layout in /Users/<username>/Documents/Electronic Arts/The Sims 3/Mods. From macOS 10.15, EA says only the 64-bit version runs, and it installs as a separate game in the EA app |
Script mods are built for a game patch. NRaas labels each download with the patches it supports (1.67, 1.69 and 1.70 on its mod list), and other creators publish separate files per patch. Check your patch number before you download. EA suggests players on 1.67 or earlier update to 1.69. The NRaas page shows which mods to start with.
Mods not showing up? Check these
| Symptom | Likely cause and fix |
|---|---|
| No mod loads at all | Resource.cfg is missing, sits in the wrong folder, or is really named Resource.cfg.txt. It must be directly in Mods |
| One mod is missing | The file is in Mods and not Mods\Packages, it is still zipped, or it was made for another patch |
| NRaas menu options are missing | NRaas says this is nearly always a bad install: an outdated script mod, a duplicate, or an old Mods folder left inside the game's install directory |
| Launcher content is missing | Untick Run without custom content in the launcher |
| Game crashes while loading | EA Help: run without custom content once. If the game loads, add your content back a little at a time to find the bad item |
| Launcher says the version is incompatible | Delete Version.tag in Documents\Electronic Arts\The Sims 3 |
The main Sims 3 mods page has a symptom picker for crashes, lag and Error 12.
FAQ
Where do I put mods in Sims 3?
.package files go in Documents\Electronic Arts\The Sims 3\Mods\Packages. .sims3pack files are installed through the launcher, which reads them from the Downloads folder in the same place.
Do I have to turn mods on in the game options?
No. The setup guides from Mod The Sims and NRaas need no in-game setting: a correct Mods folder with Resource.cfg is enough. The one switch to check is Run without custom content in the launcher, which must stay unticked.
Can I install Sims 3 mods on a Mac?
Yes. The folder layout is the same under Documents/Electronic Arts/The Sims 3. The engine patches named on this site are Windows files.
Do Sims 4 mods work in The Sims 3?
No. Sims 2 and Sims 4 also use .package files, but the game cannot use them, and a wrong-game file in your Mods folder can cause trouble. Remove them.